Yearly Archives: 2012

A few weeks ago we had an opportunity to test a prototype version of Oculus Rift, a brand new virtual reality headset created by Palmer Luckey. Many of our friends asked: “How was it?“, “Is Oculus really that great?” or … Continue reading

Some claim that naming a game development studio is not supposed to be an easy task. We disagree, the name should always come naturally, as long as you are not trying to hide who you really are. Here are the … Continue reading